A collection of what I see as the key sketches for developing a character I've played - Marcus, trying to find the proper "keystones" for him.
Marcus is a fallen aasimar - a half-celestial being who was born cursed. I've always had an interest in the villains of any story I've watched, and I wanted to explore a similar trope and archetype but make it move forward with the unpredictability of a TTRPG campaign, and a degree of heart and care that villains are seldom allowed to have, and to be the protagonist of his own story. The result has been one of the most moving stories that I've ever had the pleasure of participating in.